3D Graphics Programming with QuickDraw 3D 1.5.4
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QuickDraw 3D defines pick parts masks to indicate the kinds of objects it has placed in the hit list. You use the face, vertex, and edge values to pick parts of meshes. To pick any other object, use the value kQ3PickPartsObject .
typedef enum TQ3PickPartsMasks {
kQ3PickPartsObject = 0,
kQ3PickPartsMaskFace = 1 << 0,
kQ3PickPartsMaskEdge = 1 << 1,
kQ3PickPartsMaskVertex = 1 << 2
} TQ3PickPartsMasks;
typedef unsigned long TQ3PickParts;
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